![]() Golden Realms will release alongside a patch for the base game making balance and AI tweaks, and adding Steam Workshop support and a new spell system to AoW3. Sadly, Wild magic is limited to the fictional realm of Fantasyshire for the time being, though it should at least result in some unpredictable turn-based battles against your foes. I very much like the idea of being able to "cause spontaneous mutations, warp equipment and turn orderly battles into a pandemonium where the lines of battle are violently warped", and I'd like it even better if I could do all that while waiting in line at the post office. ![]() ![]() The aforementioned halflings, a new three-scenario campaign, and additional units including "the filth throwing Dread Monkeys, alluring Mermaids and the fearsome Glutton who can swallow whole regiments in one bite" are all things to expect in Golden Realms, along with a Wild magic specialization that sounds rather fun. ![]()
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